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7 April 2008 year (time zone GMT 00:00)  Number of sources in English: 4859
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Screencasting: the Future of Technical Communication?

07.04.2008 23:18    tc.eserver.org
Screencasting has numerous advantages for software training: the added realism of the screen versus paper-based or static online screens, ease of use, and low cost. Archee reviews two popular programs. Archee, Raymond K.


Green Printing: A Guide to Environmentally Responsible Printing

07.04.2008 23:18    tc.eserver.org
Pressure from various green organizations (such as the Forest Stewardship Council and ForestEthics), government agencies, and environmentally aware consumers combined with the development of new vegetable-based materials have resulted in the availability of several alternatives to petroleum-derived chemicals for printing

Using Humor in the Technical Writing Classroom

07.04.2008 23:18    tc.eserver.org
Humor in the classroom is about engagement and involvement. Learn some new techniques to use and when to tread carefully. Campbell, Alexa

Good Money--and Good Causes

07.04.2008 23:18    tc.eserver.org
Grant writing is a high-paying market for talented writers, and knowing the 'rules' for writing grants makes the task easier to manage. Discover ten strategies for winning the grant award. Stokes, Karina

The Flexible Intranet

07.04.2008 23:18    tc.eserver.org
The key to efficient and effective user support is an intranet site that supports employees in performing their tasks. However, most intranet sites offer an overload of information that users often must interpret on their own. Van Mansom outlines a

Audience Matters

07.04.2008 23:18    tc.eserver.org
By incorporating usability techniques--more commonly used in product design--writers can better understand their audiences and the ways they use (or have problems using) the content. Read on for tips on how to incorporate usability techniques into your work. Stott, Susan

Keep Your Site Competitive

07.04.2008 23:18    tc.eserver.org
To gain a competitive edge--or even survive--in a world gone flat, a company must assert a level of uniqueness. Companies creating global Web sites can use competitive analysis and landscape analysis to analyze the market; Lee-Kim details how to add

The Role for Technical Communicators in Open-Source Software Development

07.04.2008 23:18    tc.eserver.org
Although it claims to adhere to user-centered design principles of participatory design and democratized technology, open-source software often fails to effectively address the usability needs of typical software users. In many cases, it embodies a system-centered design approach facilitated by

Lightweight Literate Programming: A Documentation Practice

07.04.2008 23:18    tc.eserver.org
Lightweight literate programming (LLP) combines software documentation and coding in a way that can scaffold collaborations between technical communicators and programmers. We review the genesis and history of LLP, including its relationship to established single-sourcing methods. We then detail its

The Use of Playing Cards to Communicate Technical and Scientific Information

07.04.2008 23:18    tc.eserver.org
This article analyzes several decks of playing cards designed to communicate technical or scientific information ranging from military topics to the domestic arts to medical subjects. It places each deck in its historical context, describes the appearance and organization of

Rethinking Plagiarism for Technical Communication

07.04.2008 23:18    tc.eserver.org
This article proposes that technical and professional communication instructors reconsider the treatment of the concept of plagiarism in current curriculum. I begin by examining existing approaches to teaching technical communication students about plagiarism and explaining the need for rethinking plagiarism

Toward a Model of Innovation

07.04.2008 23:18    tc.eserver.org
When everyone offers quality, quality no longer stands out. Businesses must look elsewhere for differentiation. The next arena for competition has become innovation. But there is little consensus on what innovation is and how to achieve it. Dubberly, Hugh

How to Get Your Blog Mentioned in the Society for Technical Communication's Intercom: Include the Word "Technical Communicator"

07.04.2008 23:18    tc.eserver.org
The keywords that set off the Intercom editor's Google Alert no doubt included technical communicator, technical writer, technical communication, and Society for Technical Communication. Johnson, Tom H.

We Tried To Warn You, Part 2

07.04.2008 23:18    tc.eserver.org
Some failure allows complex organizations to learn and grow; others can be catastrophic. In Part 2 of his series, Peter Jones explores the factors of user experience role, the timing dynamics of large projects, and several alternatives to the framing

Cues, The Golden Retriever

07.04.2008 23:18    tc.eserver.org
Jamie Owen explores how we can best utilize cues in our work by understanding how memory, cognitive psychology, and multimedia research affect how information is encoded and retrieved. Owen, Jamie

Extreme User Research

07.04.2008 23:18    tc.eserver.org
What is the biggest problem I face almost every time a client hires me to do something about a web project going awry? They don't know a thing about their users. They don't have a clue, whatsoever. Unbelievable but true!

The Question No One Asked Me at the Career Advice Panel, Thank Goodness

07.04.2008 23:18    tc.eserver.org
Tonight I participated on a career panel for technical writing majors at Utah State University. In preparation, I tried to think of answers to questions they might ask. The one question that I was sure some student would ask is

Transitioning from Technical Writing into Usability

07.04.2008 23:18    tc.eserver.org
In this podcast, I talk with Theresa Putkey, a usability consultant in Vancouver, about how she transitioned from technical writing into usability. Johnson, Tom H. and Theresa Putkey

Only You (And 999,999 Other People) Can Stop Uwe Boll

07.04.2008 17:58    digitalbattle.com
Wii shovelware. Terrible video games created from movies. Poorly-made sequels intended to cash in on devoted fans. Awesome looking games that turn out to be completely terrible. There are many crimes perpetrated against gamers every year. By far the worst

Wonderland Online Closed Beta Opens Tuesday

07.04.2008 17:57    digitalbattle.com
Tomorrow, MMORPG fans will get the opportunity to test out IGG's Wonderland Online. Available as a downloadable client that will go live at 11:59 PM US EST on Tuesday night, the Wonderland Online beta will strand players on a deserted

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